Wyświetl Pojedyńczy Post
Stary 09-05-2010, 21:53   #39
Nemo
 
Nemo's Avatar
 
Reputacja: 1 Nemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumnyNemo ma z czego być dumny
Jeśli pamięć mnie nie myli, jest to zarezerwowane tylko dla kapłanów z domeną wojny. Chyba że chcesz ów atut na innej podstawie?
Cytat:
War Domain
Granted Power

Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.
Cytat:
Martial Weapon Proficiency [General]

Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.
Benefit

You make attack rolls with the selected weapon normally.
Normal

When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls.
Special

Barbarians, fighters, paladins, and rangers are proficient with all martial weapons. They need not select this feat.

You can gain Martial Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of weapon.

A cleric who chooses the War domain automatically gains the Martial Weapon Proficiency feat related to his deity’s favored weapon as a bonus feat, if the weapon is a martial one. He need not select it.
 
__________________
A true gamer should do his best to create the most powerful character possible! And to that end you need to find the most gamebreaking combination of skills, feats, weapons and armors! All of that for the ultimate purpose of making you character stronger and stronger!
That's the true essence of the RPG games!
Nemo jest offline